Tuesday, March 23, 2010

Death Knight Damage Rotations

This is a guest article submission on Death Knight damage spell and ability rotations.

The basic spell rotation is built on the runes and runic power which forms the resource systems for death knights. The runes are an essential elements of the death knight. They are available In three forms including blood rune, frost runes and unholy runes. The runic power is generated when the death knight uses its rune abilities. If the runic power is not spent, it can decay after a period of time. From the basic rotation, other spells and abilities are substituted into it.

The basic spell rotation uses six abilities including Icy Touch, Plague Strike, Blood Strike, Blood Strike, Obliterate and Death Coil. In this spell rotation, the death knight will applies 2 main diseases to the foul. The death knight will obtain its abilities from attacking the mobs that are infected by diseases. The death knight can also use an ability to consume the damage so that he can get bonus damage. From the basic rotation, the death knight can build any spell rotation.

The blood death knight spell rotation uses 6 abilities including icy touch, plague strike, heart strike, heart strike, obliterate and death coil. In this rotation, the heart strike ability replaces the blood strike ability in the basic rotation. The blood death knight rotation is based on the similar resources as Blood Strike. In addition, the blood death knight can take advantage of the diseases to build a stronger rotation. You can replace the death coil with any rune power.

The frost death knight spell rotation uses 11 abilities including Icy Touch, Plague Strike, Blood Strike, Blood Strike, Obliterate, Frost Strike, Obliterate, Frost Strike, Obliterate, Blood Strike, Blood Strike, Obliterate and Hungering Cold. This spell rotation is specced fro Annihilation during the first half spell rotation. The rotation ends with the death knight applying the diseases on the foul. In this way, the frost death knight doesn’t have to reapply the diseases on the enemy by using the Icy Touch and Plague Strike. The Obliterate ability will require the frost and unholy runes. With this spell rotation, your best choice is to use the frost strike and hungering cold. You should choose the ability of your choice based on your circumstances. If you want to damage the enemy, you can use frost strike.

The Unholy Death Knight’s spell rotation uses 11 abilities including Icy Touch, Plague Strike, Blood Strike, Blood Strike, Scourge Strike, Blood Strike, Blood Strike, Scourge Strike and Death Coil. The most powerful ability in this rotation is the Scourge Strike which replaces the Obliterate ability. The Obliterate ability is a more powerful version which does not consume the diseases. However, Obliterate cannot consume the diseases when it is used with the talent Annihilation. The second rotation starts with Scourge Strike because the diseases are not consumed yet. In addition, the unholy death knight will have two more choices for using runic power including Summon Gargoyle and Death Coil. Summon Gargoyle and Death Coil can be used if it happens that the runes are cool down.

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