Blood
- Heart Strike now causes 175% weapon damage, up from 120%. Deals an additional 15% for each of your diseases present on the target, up from 10%.
- Improved Death Strike now increases the damage done by Death Strike by 30/60/90%, up from 15/30/45%. Still increases critical strike chance by 3/6/9% and amount healed by 15/30/45%.
- Scarlet Fever (Rank 2) now procs from Blood Plague. (Tooltip bugfix)
Frost
- Chilblains now also causes your Chains of Ice to immobilize targets for 1/3 sec.
Unholy
- Rage of Rivendare now increases damage of Plague Strike, Scourge Strike, and Festering Strike by 12/24/36%, down from 15/30/45%.
- Shadow Infusion now increases the damage dealt by your Ghoul by 8%, down from 10%.
Glyphs
- Inscription: Glyph of Dark Succor now causes your Death Strike ability to always restore at least 15% (down from 20%) of your maximum health when used while in Frost or Unholy Presence.
Again, these patch changes are not on live servers yet and are still undergoing testing on the Public Test Realm. Looks like the Blood buffs will help with some aggro, Frost gets a barely noticable CC buff and Unholy is left to be nerfed.
See ya in Azeroth!
"Frost gets a barely noticable CC buff"
ReplyDeletelulz...
Hopefully this will bring Frost up to par with unholy (not likely given how important NS is), but superior peels and burst will give it a place on a team.
I like how a lot of people are struggling with heroics to begin with and they're nerfing DK DPS specs. I am stoked that they're buffing tanks however. We get a bad rap as tanks.
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