Wednesday, December 1, 2010

Death Knight Blood Tanking Nerfs

So, if it sounds like a nerf, acts like a nerf, and looks like a nerf, it's probably a nerf.  However, just because it's a nerf doesn't make us irrelevant or unable to complete content current or future within the World of Warcraft.  Unfortunately, a lot of people get worked up over a few set backs or tweaks within our class, so lets slow down and take a look at what is actually going on with the latest Blood Tank Spec nerf.

Blood Tank Nerf Gun
First of all, armor and stats are based off of existing equipment and gear.  Next week all of this will change and new gear will be on par with the talent trees Blizzard has imposed upon us.  Perhaps a new spec will be in order, something more optimal, or more cookie cutter.  Either way, Blizzard will not just allow a tank class to flop around on the ground, unable to complete dungeons or raids.

Now, I will agree that we aren't the flavor of the week, but guess what, no one is.  Every tank class has been nerfed in some way, where we may have been dinged hard on armor, others were dinged hard on threat, AOE abilities, and stamina.

Things will start to normalize, but not with a new expansion imminent and probably not until a few months after content is starting to be cleared.  Hunker down, take the nerfs on the chin, and let it make you a better tank and/or DPS.  It's not worth complaining about, but it is worth discussing in an open and constructive format.

Lastly, keep in mind situational abilities.  Perhaps its time to revisit our spell book and take a look at some spells that we perhaps didn't use as much before.  Change up some rotations, plan ahead, because Cataclysm will change the way 5-Man normal and heroic dungeons are ran.

Looking for a place to vent your concerns in a constructive manor?  Check out this thread over at MMO-Champion.

No comments:

Post a Comment